Economy

Currencies

Tacteros has three spendable resources: Balance for club finances, Gems for premium options and Scout Points for crafting. Fame is separate: it reflects competitive results and is never spent.

$ Balance#

Comes fromHow much
Daily pack $ 2,500 every day
Quests $ 5,000,000 across the 22
The gateAttendance times ticket price at every home match; $ 150,000 from a cup final
Championship prize $ 210,000 for 14th in Amateur up to $ 3,000,000 for the Elite title; $ 8,000 per point in the Rookie League
Cup prizes $ 50,000 for a National Cup qualification exit up to $ 12,000,000 for the Champions League
Quicksell80% of a player's value on the first sale of the season, 5 points less on each further sale, never below 50%
Store $ 250,000 for 59 up to $ 5,000,000 for 999

Spent on salaries and upkeep every competitive match, facility upgrades from $ 30,000 to $ 2,500,000 a level, transfer bids, and refining at $ 50,000 to $ 700,000 a formula.

Gems#

BundleGems
$0.99 15
$4.99 85
$19.99 400
$49.99 1,150
$99.99 2,500

Without paying: 10 from the quests, a 3% chance of one Gem in the daily pack (6% in the union daily pack), 150, 80 and 50 for the Elite top three, 60 and 25 for the Pro and Amateur champions, and 250, 125, 70 and 100 for winning the Champions League, the Contenders League, the Challengers League and the National Cup. Spent on instant finishes (the target level squared for an upgrade, one Gem for training or a check-up, one per missing energy point for recovery, 1, 2, 3 and so on per day of healing, up to 100 for a scout search), staff at 29 to 1,499 a rental, Store packs at 39 to 1,579, refining at 10 to 155 plus 5 to 40 to name the position, Gems lots on the market, 10 to rename the club and 3 to rename yourself.

Scout Points#

From the quests ( 300), the championship prize ( 500 for the Elite title, 1 for 13th in Amateur), the cups ( 5,000 for the Champions League), the Rookie League ( 100 to 10 for the top 100), the union pool (up to 100,000 shared by the top 25 unions), the daily pack at 3%, and the Store at 100 for 39 up to 5,000 for 1,579. Spent on one thing: crafting, at 275 to 4,800 a player.

Fame#

Fame reflects competitive results over the club's last three played seasons, weighted 1.0, 0.75 and 0.5 from most recent to oldest, on a base of 50. It controls National Cup entry, seeding and most hosting decisions, contributes to Stadium attendance, orders clubs entering a tier during horizontal rotation and supplies the Top Clubs (Fame) leaderboard. The Fame page gives the exact calculation and exceptions.

The Store#

Balance and Scout Points are sold for Gems, Gems and the welcome packs for real money, and four packs are free. The Store page has every pack and its contents.


See also Rewards and Store