Club & facilities

Office

The club's administrative centre and the ceiling for the other five: no facility can be raised above the Office's level. Its own effect is the contract cap.

Contract cap by level#

LevelContract capUpkeep per match
126 $ 350
227 $ 700
328 $ 1,050
429 $ 1,400
530 $ 1,750
631 $ 2,100
732 $ 2,450
833 $ 2,800
934 $ 3,150
1035 $ 3,500
1136 $ 3,850
1237 $ 4,200
1338 $ 4,550
1439 $ 4,900
1540 $ 5,250
1641 $ 5,600
1743 $ 5,950
1845 $ 6,300
1947 $ 6,650
2050 $ 7,000

The cap counts every player under contract. The roster tab header shows it as used/cap, such as 31/50, and a squad slot is held for every lot you are leading on the market.

The Director#

TierSalaries and upkeepRent per month
Assistantno cutfree
Specialist−5% 29
Expert−12.5% 79
Master−25% 179

The cut applies to every salary and to every building's upkeep on every competitive match, which makes it the club's only relief on running costs. With all six facilities at level 20 the upkeep alone is $ 42,000 a match; a Master Director brings it to $ 31,500.

Customize#

The Office's Customize tab holds the club's name and emblem. The emblem choice grows with the level: 1 option at levels 1 to 4, 2 at 5 to 9, 3 at 10 to 14, 4 at 15 to 19 and 5 at level 20. Renaming the club costs 10.

Order of work#

Raise the Office before anything else, because every other facility stops at its level. Only one facility can be under construction at a time, and the first Office upgrade, level 1 to 2, can be finished instantly for nothing, once.


See also Upgrading and Staff