Club & facilities

Club & facilities

Six facilities, each from level 1 to 20 on one shared cost ladder, each run by one member of staff. What a level buys differs per building; what it costs does not.

What each building does#

FacilityWhat the level setsLevel 1Level 20Staff
OfficeContract cap26 players50 playersDirector
StadiumSeats and ticket ceiling10,000 seats, ceiling $ 360,000 seats, ceiling $ 5Groundsman
Training CentrePlayers in training at once15Coach
Recovery CentreRecovery slots, energy after injury and at season start1 slot, 81%5 slots, 100%Physio
Medical CentrePlayers in treatment or check-up at once15Doctor
Youth AcademyTalents per season and search time1 talent, 480 h5 talents, 120 hScout

The rules every building shares#

  • Only one facility can be under construction at a time.
  • No facility can be raised above the Office's level.
  • Level 2 costs $ 30,000 and 24 hours; level 20 costs $ 2,500,000 and 105 hours. All nineteen upgrades come to $ 12,070,000 and 1,377 hours per building.
  • Finishing an upgrade instantly costs Gems equal to the target level squared: 4 for level 2, 100 for level 10, 400 for level 20. The first Office upgrade is the one free instant.
  • Every building charges upkeep of $ 350 per level on every competitive match: $ 2,100 a match with all six at level 1, $ 42,000 with all six at level 20.
  • The Director cuts salaries and upkeep by 5%, 12.5% or 25% by tier; the other five staff make their building do more of what it does.